﻿package cgs.server.logging.messages
{
    import cgs.server.logging.*;

    dynamic public class UserFeedbackMessage extends Message
    {
        public static const MALE:String = "m";
        public static const FEMALE:String = "f";
        public static const NOT_SPECIFIED:String = "n";

        public function UserFeedbackMessage(param1:int, param2:String, param3:String, param4:String = null, param5:GameServerData = null)
        {
            super(param5);
            addProperty("age", param1);
            addProperty("gender", param2);
            addProperty("edu", param3);
            if (param4 != null)
            {
                addProperty("feedback", param4);
            }
            return;
        }// end function

    }
}
